Tuesday, 5 July 2011

Blender 2.5 Basics (after years of 3DS Max!) Part 2:

[NOTE: click on the pictures to see diagrams in full]

Once you've got your interface looking the way you want it, you'll be wanting to save it with the shortcut:

[CTRL] + [U]

This will make the current scene Blender's default scene, so bear in mind that any extra objects in this scene will now also be saved as part of it.

You can edit and save shortcuts too, as follows:

In User Prefs [CMD] + [,], Go to the Input tab, expand the menus [Window, Screen, View2D etc] and press the Edit button to alter the shortcuts as you wish [see below]


Then you can Export Key Configuration.

When it comes to importing and preserving custom key configurations, Blender caught me out initially, as it didn't seem to remember them after the end of the session. The reason was that I was importing my custom key config file, but then forgetting to actually create a new preset for it.

So, to import your custom key config and preserve it, open User Prefs -> Import Key Configuration.
NB: when this window opens and you navigate to your file, initially you may not be able to see it. This could be because the sneaky file Filtering button is on, so you'll want to switch that off pronto [see screenshot below]


When this is done, and you've selected your custom key config from the drop-down menu, you should then press the [+] Add a Keyconfig Preset button and name the preset. Then [CTRL] + [U] again to save your changes.



Next Up: Add-Ons

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